3. Non-Vid20

  1. 2020

       Stills from a video essay exploring nonmeaning and nonsense. How can I use graphic design to communicate meaning through nonsense? How can I explore methods of nonmeaning in my design practice? and how can I be ambiguous in a deliberate way and still form meaning? How can ambiguity bring context to nonsense?

To revel in absurdity and to allow for the audience to revel in it as well, the work had to be developed constantly. By using film, topical images and words, memes, writing, and audio; I was able to expand the limits of my knowledge by exploring the fantastical world of nonsense. Non-VID20 (my visual essay), can be considered as an iteration in-progress, which uses sensorial impressions and satire to stress the theme of Nonsense.